Ship Movement Tutorial

Video tutorial about ship and camera movement in a rail shooter built with Unity3d.

Our new game is going to be a space rail shooter. Similar to the Star Fox series, we plan on creating an immersive story with a simple user interface. The enemies will be ground turrets and flying types with multiple engagement modes. There will also be unique boss battles at the end of most of the levels.

In this tutorial I'll be going over the ship and camera movement.

We have our up to date source code and project files on GitHub.

Recommended posts

We have similar articles. Keep reading!

A* Pathfinding Tutorial

Technical talk from Matt Bauer about A* pathfinding in Nauticus Act III.

Tower Defense Tutorials Part 5

The fifth video tutorial of a series which takes you through the process of building a tower defense game.

A* Pathfinding Visualization

See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.

Enemy Health and Explosions

Video tutorial about managing enemy health in a rail shooter built with Unity3d. We'll also discuss killing enemies in fiery explosions.


Log in or sign up to leave a comment.