Shaders in Unity: Core Concepts

Shaders are a powerful tool in game development, allowing developers to create rich, visually striking effects that can greatly enhance the realism and immersion of a game. However, they can also be complex and difficult to understand.

  • 1 month ago

We will begin by discussing what shaders are and why they are important in Unity. We will then dive into the basics of Unity's ShaderLab language, including how to structure a basic shader, how to define input and output structures, and how to create a simple diffuse shader. We will then explore...

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Drone Simulation

A simple drone game made with Unity3d. In this project, I tried to replicate the basic mechanics Drone of in Unity Engine.

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Legacy Earth

Controls: WASD: Movement Left Mouse: Fire Fight your way through this shooter on rails. You are a GARS pilot working for a Mega-Moon-Corporation whose only drive is to reposes defaulted nations to make a profit.

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Nauticus Act I

A salty tale of despair and finding Hope when there is little hope left. Caught in the golden age of piracy and a zombie apocalypse, Piro is forced into a life of heroism. Zombies have overrun major ports, and the isolation of the ...

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In this project, I tried to replicate the basic mechanics of Transformice in Unity Engine. Without multiplayer...

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Jump Calculator

The Jump Calculator is a comprehensive tool for designing and testing jumps in a 2D platformer game. The calculator allows you to input desired jump characteristics, and generates the r...

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Venom Event

The year is 2155, 50 years after the events of Legacy Earth. Humanity is scattered across Earth, the Moon, Mars, and various satellites. After decades of destructive war, corporate power has regressed. Those who still remain fight for the resource...


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